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Age of empires 2 the conquerors military guide
Age of empires 2 the conquerors military guide









age of empires 2 the conquerors military guide

Chu Ko Nu fire multiple arrows at once and, if employed en masse, they can wreak havoc on infantry and even cavalry.ĭue to game balance reasons, the Chinese lack access to many of the technologies they invented, such as the Hand Cannoneer and Bombard Cannon (the earliest record of a written formula for gunpowder appears in the 11th century Song dynasty text, Wujing Zongyao, and the Heilongjiang Hand Cannon is widely considered the earlier surviving firearm).

age of empires 2 the conquerors military guide

The unique unit of the Chinese is the Chu Ko Nu, a foot archer wielding the eponymous semi-automatic crossbow invented by the Chinese that would load a new bolt simultaneously as soon as the last one was fired. Although they have fewer resources to compensate, allied Farms produce extra food (which reflects on the importance of rice agriculture in China). To reflect these achievements and for being one of the civilizations that suffered the least during the Dark Ages, they start with extra Villagers and their Town Centers support a higher population. By the 1200s, the Song dynasty hosted a population of almost 100 million people with a sophisticated medieval economic system boasting the use of paper money, a maritime shipping power having the largest mercantile fleet in the world patrolling the South China Seas, and a strong industrial steel manufacturing capacity. The aforementioned dynasties were best known for their economic sophistication, unprecedented technological innovations, and highly populated cities that accommodated millions of people. The Chinese civilization is based on the Tang, Song and Ming dynasties of medieval China.

age of empires 2 the conquerors military guide

Like their predecessors, they are descendants of the Shang civilization, which inhabited the same area. The Chinese are an East Asian civilization in Age of Empires II. There are many valid ways of enjoying this great game, so these scenarios won't be for everyone.The Chinese' civilization music theme in the Definitive Edition For written versions of the build, see my guides on Steam.įinally, these scenarios are intended to be enjoyed! Don't beat yourself up because you find them hard - they are intended to provide a serious challenge. Only, be sure to use the Build Order Arabia map that comes with this mod. If you want to play these scenarios on a different map, simply open them up in the scenario editor and generate a new map to practice on. Benchmark timings are given in my guide on Steam. Therefore, following the build order exactly is not important (although you should always advance with the correct pop.) The grading system is 'narrow-minded' in what it is looking for - and therefore unforgiving if you aren't focusing on the specific requirements of the scenario. The grades are based on the timings for which you achieve certain benchmarks - the final being capped by your previous benchmark scores. (If you lose a villager to a boar here a restart is recommended since the triggers are generally based on villager count.) Start by trying to master the Dark age - try to achieve at least a C here before continuing with the rest of the scenario. Ctrl-group for scout + boar luring villagerĪlso, it is not expected that you will get a good grade the first time it is intended that they will require repeated practice. Garrison, set gather point + ungarrison (for boar luring)

age of empires 2 the conquerors military guide

  • Fluent with using the following hotkeys:.
  • Taking herdables under the TC one at a time under the TC
  • Comfortable with build-order basics such as:.
  • Early Economy, Fast Castle Age + Booming)
  • Able to achieve gold in the Art of War tutorials (esp.
  • Before attempting them, I recommend that you are: The second contains more competitive versions of the scouts and archers builds, in addition to some more challenging builds.įor players less experienced with build orders.īe warned that these are somewhat difficult scenarios. The first contains the 4 most important strategies for newer players: scouts, archers, FC knights + boom (FC - Unique Unit is also included here as it is relatively simple to execute). Credits and thanks to ZeroEmpires for voicing these scenarios. Includes 12 scenarios, each with step by step instructions in both text and audio, and a scoring system which will mark you at several benchmarks leading to a final grade (A+ to F).

    AGE OF EMPIRES 2 THE CONQUERORS MILITARY GUIDE SERIES

    A series of interactive tutorials for learning and practicing build orders.











    Age of empires 2 the conquerors military guide